Design A_ Research Collaboration

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  • 2020

    VR situated simulations

    Soneson, T., Johansson, M., Ahlqvist, K., Bruce, B. & Siotis Ekberg, C., 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. B., A. & Irene, E. (eds.). Cham: Springer, p. 730-738 8 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; no. volume 328).

    Research output: Chapter in Book/Report/Conference proceedingChapter in book

  • 2019

    Worldmaking: designing for audience participation, immersion and interaction in virtual and real spaces

    Siess, A., Hepperle, D., Wölfel, M. & Johansson, M., 2019, Interactivity, game creation, design, learning, and innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. L., A., Brooks, E. & Sylla, C. (eds.). Cham: Springer, p. 58-68 10 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; no. volume 265).

    Research output: Chapter in Book/Report/Conference proceedingChapter in book

    1 Citation (Scopus)
  • 2018

    Ideal spaces exhibition

    Johansson, M. & Gehmann, U., 2018, Interactivity, game creation, design, learning, and innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. B., L., A., E., V. & N. (eds.). Adelaide: Springer, p. 22-32 10 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; no. volume 229).

    Research output: Chapter in Book/Report/Conference proceedingChapter in book