VR situated simulations

Thore Soneson, Michael Johansson, Kerstin Ahlqvist, Barbro Bruce, Camilla Siotis Ekberg

Research output: Chapter in Book/Report/Conference proceedingChapter in book

Abstract

The paper is authored by Michael Johansson, Thore Soneson, Kerstin Ahlqvist, Barbro Bruce, and Camilla Siotis Ekberg and titled VR Situated Simulations. Here, the authors discusses experiences from developing mediated learning situations in a VR-filmedcontext. They argue for how such productions require approaches based on co-designand innovative team constellations including knowledge and skills from different areasto join forces for adequate VR solutions. In the chapter, the authors describe the processof developing VR learning situations by being inspired by related studies in the fieldof collaborative design, where various stakeholders were engaged in different parts ofthe production; from scriptwriting for interactive media, to creating and editing specificcase studies in an interactive VR format, and, also, gathering students’ experiences ofthe scripts and case studies. Based on this, the authors argue that 3D environments forreflection and discussion can be combined to form a common knowledge base in differentfields of application, e.g. in the areas of education and Human Resources. Further, it isemphasised that simulations of authentic and real situations have an immersive potentialto create pedagogical innovations

Original languageEnglish
Title of host publicationInteractivity, Game Creation, Design, Learning, and Innovation
Subtitle of host publication8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings
EditorsBrooks , Anthony , Eva Irene
Place of PublicationCham
PublisherSpringer
Pages730-738
Number of pages8
ISBN (Electronic)978-3-030-53294-9
DOIs
Publication statusPublished - 2020

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Numbervolume 328
ISSN (Print)1867-8211

Swedish Standard Keywords

  • Design (60406)

Keywords

  • digital design
  • learning lab
  • virtual reality
  • work integrated learning

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