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Gamification och miljö
: vägen till miljövänligare transportval via motiverande spelmekanismer

Translated title of the thesis: Gamification and environment: A journey to greener transport choices through motivating game mechanics
  • Cornelia Bergentz

    Student thesis: Bachelor

    Abstract

    Former human activities that happened in the past affect the climate change that we see today. An environmentally friendly choice in an urban environment is to use public transport, but cars and buses emit amounts of carbon dioxide and hazardous particles. The ideal would have been to get more people to choose a bike instead of a car or public transport because the use of bicycles does not affect the environment or human health negative. A study was conducted on the gamification mechanics in order to change people’s behavior. The target group belonged mostly to the user category “free spirits” but they were also motivated by game mechanics from every user category. The results from the study conclude that if one should make use of gamification in this area then they need to work in different ways to approach different audiences and to find different groups of gamers. One should also find various game mechanics that motivate the users to be able to develop the most optimal platform for motivation.

    Date of Award2017-Feb-10
    Original languageSwedish
    SupervisorMartin Wetterstrand (Supervisor), Monatathar Faraon (Supervisor) & Kerstin Ådahl (Examiner)

    Educational program

    • Digital design

    University credits

    • 15 HE credits

    Swedish Standard Keywords

    • Information Systems, Social aspects (50804)

    Keywords

    • gamification
    • informatics
    • environment
    • behavior
    • motivation

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